Sunday, 19 April 2015

Enemy Effects test - Particular Smoke

I've been playing with Smoke effects in Trapcode Particular!  Smoke is extremely difficult to get right.  I think the lighting plays a big part in it but it is generally formless so it is hard to pin down to a person or a place!  I attempted using 3DS Max's particle system to generate a cloud of particle 


   


   


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