Friday, 3 October 2014

Inspiration...

I've been thinking this week about why it is I want to do this as a project, about why it is I want to get into VFX.

We've grown up with a burgeoning TV and Film industry where Visual Effects have been used in ever increasing amounts to enhance characters, story and generally do things that would have been impossible (or incredibly expensive) to do in the past or simply in reality at all.

Typically, in the past, only big Hollywood blockbusters would have had the budgets to achieve vast landscapes or produce more than simple effects, but TV has enjoyed a surge in popularity, increasing the scale of investment and attracting the creative minds of big Hollywood producers.

TV shows like Lost, created by J.J. Abrams, and Band of Brothers, produced by Steven Spielberg, have led the way along with the likes of The Wire, Madmen and The Sopranos in increasing the quality of storytelling on offer and the validity of TV as a tool for creatives to explore.

Modern examples like HBO's Game of Thrones have completely destroyed any ideas of TV as a limited medium in terms of scale and have seen huge investment pay off.

Lost and Game of Thrones both have made extensive use of digital effects to create their worlds.  Much of the mysteries found on the island in Lost are created with VFX and Game of Thrones has entire landscapes built digitally that would have been nigh on impossible to create believably without.


I grew up watching all sorts of TV shows that have utilised VFX to realise the worlds within.

Xena/Hercules inhabit a world filled with gods and monsters and VFX helps sell this aspect to the viewer.  These were TV shows that managed to create interesting worlds with obviously limited budgets. Poseidon, god of the sea, created entirely with VFX is made of water






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